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VerehrER

VerehrER

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VerehrER posts

WoS Beta v0.5.X Update

Hello everyone, time flies, it's almost July.

The game's progress is so-so... I think my development speed is still too slow, probably because I chose a more difficult type of game to make from the start. And there's just not enough time.

So if this game could bring me enough profit in the end, I would definitely go all in to the game industry and stop working for others! Haha!

Well, let's not dream about the future for now, ...

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May Rewards

Next is the support reward for everyone this month! A total of 7 pages of H illustrations. Thank you all for your long-term support!

 

接下来是这个月给各位的支援奖励!一共7页的H插画集。 谢谢各位长期以来的支持!


Password: VerehrER0530

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End of May Report

Hello everyone, it's already the end of May today. Time flies so fast, I wonder how your month has been.

There isn't much new content to share with you today, so I'll keep it short.

Actually, there were some previously planned contents that have not been added to the game, but I decided to leave them for the next test version. Because of the rush last time, there were many unsatisfactory areas, so I decided to polish it more.

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About May reward

Hi everyone, I'm still preparing new stuff so there are no updates this month, but I am planning to give you all a new version next month which simplifies some game mechanics and optimizes the process, plus some new content.

At the end of this month, there will be a 7-page sketch illustration collection for you as the support reward for May.

Thank you very much for your support.

 

嗨,各位,我还在准备新...

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WoS Beta Stable v0.5.5 Public + New Locking Onto Enemy Feature

Hello everyone, after a few days of public testing, I've received many valuable feedback.

So, in this update, I've added a new feature.

Locking onto enemies: Use the A key to lock onto enemies, and Luna will automatically face the locked-on enemy.

As a result, combat becomes more convenient.

At the same time, Luna's attack rang...

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April Reward

Thank you for you support.

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WoS Beta v0.5.4 Public Demo Release

Hello everyone, sorry for keeping you waiting.

We are 16 days later than the scheduled date, and we apologize for the delay.

Without further ado, in addition to the previously mentioned updates, this new version also includes the following new content:

  • Magic: Luna can use magic through items.
  • Continuous Magic: BOSS enemies will release magic that can continuously attack on screen.
  • Abno...

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The testing has reached its final stage

I apologize for the delay, everyone.

Not only have I added new features, but I also discovered many old contents that were incompatible with the new mechanisms during the final review. This required me to spend some more time adjusting and fixing bugs.

I am now in the final stage of testing, and the release will be soon.

I never expected this to be delayed by nearly a month compared to the initial timeline I set, and I'm trul...

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Need 2 more days

Thank you for your support.

I'm sorry to inform you all that I won't be able to meet today's scheduled update. I may need an additional two days to complete it.

The main reason for the delay this time is because I have been adjusting the combat mechanics of the Flame Mage (Pyromancer), and have additionally created the Poise mechanism and debuff system framework.

The Poise mechanism causes the player to be staggered (based on...

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Delayed again, sorry

Everyone, I'm really sorry that I won't be able to get the beta out today.

My friend had to leave for Singapore today due to work, and he will be gone for half year, so I had to take two days to spend some time with him.

Even if I didn't meet my friend, I wouldn't be able to finish it today, because despite making plans, there was still some workload that exceeded my expectations.

I'm sorry that you'll have to wait a little l...

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April Update Report (Beta version to be released next week)

Hello everyone, this update report is slightly delayed. I previously stated that I would release a detailed report in approximately two days, but due to unforeseen circumstances, I apologize for not being able to complete it on time.

My progress is still on track, but if there are any unforeseen events (such as a serious bug), it is possible that the beta version may not be released before the 10th. We hope everything goes smoothly.

<...

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Progress April 4th

I am doing an progress update report tomorrow. There are a lot of news and changes since the last update report.

I am working very hard to get the beta out next week. As long as there are no game-breaking bugs, the beta release will be on time.


Regarding the new Battle H I talked about last time, I have made and tested it. It turned out good, but not great. I think this is because of the lack of variety at the current st...

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Good progress

Good evening everyone!

I have basically all the new text I need for the first update of the game right now. The new text includes the main story, a complete event chain for Yukimura (which also features a new mini-BOSS), and some H events that have not been added to the game before. During the writing process, I made many revisions to some CGs (since for some H events, the CGs were drawn first, and then the detailed script was written).<...

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March Reward - Uncensored

Actually, there is barely a difference between censored and uncensored.

Go check my Ci-en post.

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I added a bunch of new enemies

I added a bunch of new enemies

By the way, I don't think it will be possible to finish all the content by the end of the month. 

I will release the stable version before the 10th of April, and then in the next week or two, I will work on completing the content that should have been updated. 

I will post a more comprehensive update log in two days.


Note: the new enemies will not be added in the first update, as it will take time to writ...

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New Beta Coming soon

I'll probably release the new beta around the end of the month.

Not sure yet, but no later than April 10.

The next update will probably be the final free version, and subsequent updates will only be available to Patreons who pay more than $5 per month.

At that time, I will also announce the release date of the official version of the game (hope there will be no delays).

There will also be reward illustrations at the end...

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Short update this week: New and original tilesets

Short update this week: New and original tilesets

Hey guys, so we made some new tilesets for our game, take a look.

One of my team members, who's responsible for all the pixel art, created these to add some originality to our game. 

Even though they're only assets for the old and outdated RPG Maker engine, he convinced me that we can use them for future games, which is a good point. 

Now he's decided to make every map tileset original - or at least try to - and I'm...

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Original illust of the previous cover

Original illust of the previous cover

I seem to have accidentally deleted this post.

In the previous cover, Luna's body scale seems to be a little too big (making she looks like a big sister), which is why I want to replace it.

The original illustration is released here as a limited bonus for those who have tier 2 support, thank you very much.

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Translation for Ci-en (also for previous post on Feb 1st)

Translation for Ci-en (also for previous post on Feb 1st)

New Cover Arts

Okay, so I won't be doing any voting here, and I am probably going to use these 3 covers in turn in the future.

New UI

In order to unify the overall style, I changed the previous UI.

The previous UI was drawn by myself, so it is very simple and clean. But I like such a simple layout, so I just made some beautifications on the basis of the original.

According to Luna...

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I got covid

Sorry guys, I been laying on bed for 4 days and it is awful. i will give you all an update once i get better.

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Happy upcoming new year

Happy upcoming new year

Hello, everyone, for the coming New Year.

I couldn't finish this month's update because I was busy with work. Sorry.

So I pause the Billing for next month also.


Unfortunately, my artist is recently infected with COVID-19, so for his health, he can't work for a while.

This illustration is his practice drawing some time ago, as a compensation for this month.


Progress of the game:

Mist For...

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Update 11/23

Update 11/23

Decided to add a new H scene in the first chapter.

Not much else to say, I am still working on the old stuff that needs a redo.

Since my progress is always slow (I can't be making this game as a full time job), I would pause the payment cycle if I couldn't get much done in this month.

Thank you all for supporting.

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V0.4.3b Update Note

■ V0.4.3b

· Fixed missing file error in H stats menu.

■ V0.4.3

· Fixed picture garbage caches code. Savefile before v0.4.2 can now be cleared of garbage cache by resting at the lantern.

· Fixed the function of changing player's night vision range

· Fixed message syntax error when caught and raped by soldiers. (H scene triggered by caught when zero health state)

· Fixed the issue where some attribute...

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Reward for 2nd tier +

Reward for 2nd tier +

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New Beta Out! WOS v0.4.2c Improved Framerate

New Beta Out! WOS v0.4.2c Improved Framerate

Ganna give more detail tomorrow, I am too tired now. Haha

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My PC’s power supply burnt out

Sadly it happened today. I was so busy working on the last part. I am going to fix it tomorrow … 

I am going to pause next month bill cycle, I honestly don‘t think I deserve it right now since I can’t keep my promise.

Thank you for supporting.



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My artist drew a manga for you

My artist drew a manga for you

Since he completed all the tasks this month ahead of time, I discussed with him about the reward of this month.

Although he finished the task in advance, I was still catching up.

I couldn't help but add a few more things, so I couldn't finish it in mid-September. Mainly because there are some things that are not perfect, I want to get them right.

Anyway, a new test version will be released at the end of the month, and while i...

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Animation preview uncensored

I can legally post it here.

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7/17 Late report

7/17 Late report

Sorry I am late.

There's been some real-world stuff happening lately that kept me busy for a while, and I haven't done too much in the past two weeks, so I've had to postpone the new beta test schedule.

At least the progress of illustration was not delayed.

Now I am working on the new map (the last one in the Mist Forest area) and Luna's bondage play event, it will be animated.

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Yukimura omake illust I post on Ci-en

Yukimura omake illust I post on Ci-en

Almost forgot to post here as well haha

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