Three Ladies Hold - Subterranean Maze (Chibbin Knight Content)
Hey folks!
Here are the Higher Res PNG versions of the Subterranean Maze in Three Ladies Hold, Direpeak.

(104x44 at 140x140 pixels...
2020-06-13 22:16:53 +0000 UTC View Post
Here are the Higher Res PNG versions of the Subterranean Maze in Three Ladies Hold, Direpeak.

(104x44 at 140x140 pixels...
2020-06-13 22:16:53 +0000 UTC View PostHey folks!
Here are the Tokens and Handouts to accompany the Subterranean Maze in Three Ladies Hold, Direpeak.

The maze below Thre...
2020-06-13 22:16:49 +0000 UTC View PostToday we have another map from the Rites of Heran mythos, venturing into Westan to The Redwood Mason Road.

The Redwood Mason Road is where Mason Road ends and Redwood begins.
At th...
Here are the PNG versions, plus 3 extra variants, of The Redwood Mason Road from the Rites of Heran mythos.

2020-06-09 22:04:46 +0000 UTC
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Here are the tokens and handouts to accompany The Redwood Mason Road from the Rites of Heran mythos.

The Redwood Mason Road is where Mason Road ends and Redwood begins....
2020-06-09 22:04:37 +0000 UTC View PostToday's map is brought to you by the suggestion of one of our delightful Chibbin Dukes!

The suggestion we were given went as follows:
" a map of a smallish temple of the four elements. my idea was one central room with a hallways leading to 4 other rooms one for each element " 2020-06-05 19:51:51 +0000 UTC View Post
Here is the PNG version of the Test Of The Elements map.

Today's map is brought to you by the suggestion of one of our delightful Chibbin Dukes!
The suggestion we were given went as follows:
" a map of a smallish temple of the four elements. my idea was one central room with a hal... 2020-06-05 19:51:47 +0000 UTC View Post
Hey folks!
Here are some tokens to accompany the Test Of The Elements map.


Today's map is brought to you by the suggestion of one of our delightful Chibbin Dukes!
The suggestion we were given went as follows:
Today we have for you the static version of our latest animated map release; A Gate Within The Depths!

Deep underground a gate can be found that leads into the inner realms.
These gates are almost always a test within themselves...
Today we have for you the static High Res PNG versions of our latest animated map release; A Gate Within The Depths.

Deep underground a gate can be found that leads into the inner realms.
These gates are almost always a test wit...
Today we bring to you The Plane of Crius.

Crius is one of the 12 Titans of old.
His plane resides between the land and the sky; between his mother Gaia and father Ouranus.
It is said the sky holds many suns and that each sun has many cons...
2020-05-26 21:29:34 +0000 UTC View PostHere are the High Res PNG versions and bonus variant of The Plane of Crius.

Crius is one of the 12 Titans of old.
His plane resides between the land and the sky; between his mother Gaia and father Ouranus.
It is said the sky holds many suns...
2020-05-26 21:29:27 +0000 UTC View PostHere are the tokens and handout to accompany our map of The Plane of Crius!

Crius is one of the 12 Titans of old.
His plane resides between the land and the sky; between his mother Gaia and father Ouranus.
It is said the sky holds many su...
2020-05-26 21:29:16 +0000 UTC View PostMapping The Grove is an upcoming collection of maps that will allow you to use a variety of these 18x18 sections with 1-4 exits/entrys to create a vast conglomerate of woodland.
Here is the first piece; To'Bean Bush.

Chibbin Knights have access to two more maps; 2020-05-20 19:41:14 +0000 UTC View Post
Here are the High Res PNG versions of To'Bean Bush, plus two extra maps; Bugwig Crossing and Lakefell Junction!
Mapping The Grove is an upcoming collection of maps that will allow you to use a variety of these 18x18 sections with 1-4 exits/entrys to create a vast conglomerate of woodland.
2020-05-20 19:41:08 +0000 UTC
View Post
Here are the tokens to accompany our map of To'Bean Bush.
Mapping The Grove is an upcoming collection of maps that will allow you to use a variety of these 18x18 sections with 1-4 exits/entrys to create a vast conglomerate of woodland.

You can find...
2020-05-20 19:41:01 +0000 UTC View PostGo deep enough into the forest and you will begin to see pathways - not on the ground but high up in the tree canopies.
If one starts to follow these canopies they will soon come to a hideout high up in a grand tree. It is often a respite and meeting point for the treefolk and those who mean no ill-will to the forest.

140x140 pixel...
2020-05-15 20:21:02 +0000 UTC View PostGo deep enough into the forest and you will begin to see pathways - not on the ground but high up in the tree canopies.
If one starts to follow these canopies they will soon come to a hideout high up in a grand tree. It is often a respite and meeting point for the treefolk and those who mean no ill-will to the forest.

2020-05-15 20:20:55 +0000 UTC
View Post
Go deep enough into the forest and you will begin to see pathways - not on the ground but high up in the tree canopies.
If one starts to follow these canopies they will soon come to a hiedout high up in a grand tree. It is often a respite and meeting point for the treefolk and those who mean no ill-will to the forest.

Here are the...
2020-05-15 20:20:49 +0000 UTC View PostYou can find this month's tapestry round up over at chibbingrove.com/post/tapestry-round-up-24!
Don't forget to join us on Discord for a first-hand look at our map conceptualisation and creation!
See ya guys soon for a new m...
2020-05-14 15:51:50 +0000 UTC View PostToday we have for you the static version of our latest animated map release; SciFi Rooftops.
Occult symbols and subliminal messages mix in with both the architecture and culture of this futuristic rooftop battlemap.
How will your players deal with potentially plummeting into the oncoming traffic below?
Today we have for you the static High Res versions of our latest animated map release; SciFi Rooftops.
Occult symbols and subliminal messages mix in with both the architecture and culture of this futuristic rooftop battlemap.
How will your players deal with potentially plummeting into the oncoming traffic below?  ...
In the deep freeze of an arctic winter, a glowing light emitting from a cave can often be a glimmer of hope.
However, if one goes too near a cave such as Cradletooth, they may not feel so welcomed by the foul stench emitting from the concoctions cooking away deep in the recesses of the cave.
Hagrilda purposefully chose this cave for its winding tunnels to mask the smell of her questionable cooking endeavors.
Hagrilda and her compan...
In the deep freeze of an arctic winter, a glowing light emitting from a cave can often be a glimmer of hope.
However, if one goes too near a cave such as Cradletooth, they may not feel so welcomed by the foul stench emitting from the concoctions cooking away deep in the recesses of the cave.
Hagrilda purposefully chose this cave for its winding tunnels to mask the smell of her questionable cooking endeavors.
Hagrilda and her compan...
In the deep freeze of an arctic winter, a glowing light emitting from a cave can often be a glimmer of hope.
However, if one goes too near a cave such as Cradletooth, they may not feel so welcomed by the foul stench emitting from the concoctions cooking away deep in the recesses of the cave.
Hagrilda purposefully chose this cave for its winding tunnels to mask the smell of her questionable cooking endeavors.
Hagrilda and her compan...
Today's map is a case study of a bigger project we want to do; a world map with the same theme of connecting real world sites and bringing in names from mythology and folklore to create a new setting to explore.
This map is based around the idea of the world being destroyed by cataclysms several times throughout history.
Every time these cataclysms happen, civilisations rise and fall.
Humanity forgets its history...
Here are the PNG versions and blank variant of The Karl Benrenold's Europa Map!

You can find the VTT version of the original variant here.
Today's map comes as the result of our most recent Chibbin Duke poll, with the winning result being Shrine.

140x140 pixels per square
The halls of Hermeus are hidden deep underground between our world and the inner realms.
This shrine to the god Hermeus is a pilgrimage only the most adventuro...
Here is the Gridless version of our Shrine of Hermeus map!
Today's map comes as the result of our most recent Chibbin Duke poll, with the winning result being Shrine.

140x140 pixels per square
The halls of Hermeus are hidden deep underground between our world and the...
2020-04-23 15:48:15 +0000 UTC View PostHere are the High Res PNG versions plus variant of our Shrine of Hermeus map!
Today's map comes as the result of our most recent Chibbin Duke poll, with the winning result being Shrine.

280x280 pixels per square
The halls of Hermeus are hidden deep underground betwe...
2020-04-23 15:48:03 +0000 UTC View Post