Love and Respect for May 10th Podcast
Added 2024-05-06 23:05:58 +0000 UTCGreetings, it's time to get your submissions in for this week's podcast. Be sure to include your preferred name if it's different from what's listed on your Patreon profile. Please submit your entries by Wednesday at 5:00 PM.
We already have some pretty great new games to talk about this week, and now that Hades II Early Access just dropped, we'll see if we can slide that in too.
Type your question, topic, or game in the comments below. If your entry is not selected, feel free to submit it again the following week. We appreciate your support and are grateful for each and every submission, if we're able to include them in the podcast or not.
L&R
Bloodworth
Comments
Hi Allies! Long time subscriber but first time poster. So I have a boomer question for you; Is Gen Z and Gen Alpha killing the gaming industry? With the constant news of studio closers and trend of big publishers focusing more on established, sure fire IP's moving forward I can't help wonder if it's due to the gaming trends of what would typically be the population consuming most of the gaming content being put out currently. As an elder millennial myself I remember my days during that age group wanting to play and try out everything I could possibly get my hands on. As I observe the gaming habits of young people in my life now I don't see the same broad interest from them as they are typically engaged with just a handful of the more popular games such as Fortnite, Roblox or other games being hyped up to them through their other media consumption habits. I've even built a gaming PC for my niece and nephew hoping to foster a love for gaming with them but after a few years of building up their Steam libraries with what I thought were the biggest and best games of each year they don't care to engage with those at all. They still play those handful of live service games along with spreading their attention to the other, multiple forms of media they and their generation also has access and are also competing for their eyes. Again, is the current generation that should be a large and broad consumer of video games actually killing the industry? Is this why the industry as a whole has been trying to chase the live-service trend and focusing on sure fire AAA games? Is this why there's been less AA type games due to the shrinking audience for those as well? How does the industry attract this generation to be more consistently engaged with their entire product lines or do they even continue to try? Or am I just being an old, cranky, out of touch elder millennial? L&R! DK from the 209, California
Seuung
2024-05-09 20:27:20 +0000 UTCL&R - I found myself craving a cozy fantasy game ala Elder Scrolls and Fable, but seemed to notice a lack of modern AAA titles fitting the bill. However, Dragons Dogma 2 is on top for March, and Metaphor: Refantazio is headed that direction! Do you think the age of gritty Cyberpunk, space horror is over, in favor of high fantasy? What would you personally want to see from modern takes on high fantasy? L&R St0mpz
St0mpz
2024-05-08 21:02:41 +0000 UTCFriends, family, county men. There is to much going on in the industry to narrow down to a single question. So I'm going to go in a different direction. What has you hopeful for the future of games. For me it's all the solo/indi devs like @pyotralexroma and @modredcastleton. I am more excited for their games than I have been for anything mainstream since final fantasy 12.
THECRAZYAMERICAN
2024-05-08 16:52:18 +0000 UTCHey Allies, Not really a Love and Respect Question, just wanted to throw a thought your way regarding the Microsoft news you'll inevitably talk about. I'm having a hard time believing that Tango Gameworks was a studio that was doing poorly for Xbox. Do you think they were let go to prop up another developer that has more value to Xbox for reasons other than capital, for example Tim Schafer and the folks at Double Fine? Love and Respect, Harrison
Harrison Holt
2024-05-08 13:39:35 +0000 UTCWhen is enough, enough? Nothing lasts forever. Why do gamers insist on their beloved franchises going on in perpetuity? Many of the most beloved books or movies are either standalone, or part of some low-number-ilogy. Why are some series not allowed to rest in peace with dignity? Is it just interest equating to potential money that leads to retreading of familiar paths? Is there a way to creatively escape this endless cycle of cultural fracking? L&R MyxeQ
Mikey "MyxeQ" Novak
2024-05-08 01:14:08 +0000 UTCHey there Allies, Phil Spencer always seems like a friendly fellow, he fronts up and and professes his love of games. But under his leadership we've seen buy ups, studio closures, lay offs, and nothing really to show for it. Microsoft haven't really had a first party game, to get excited about, in far too long. Microsoft themselves acknowledge that they are 3rd in the console market. Phil appears to be down to earth and love games, but Microsoft are not flourishing and have not been an a long time, is it time to move on? L&R Gabe
gabehawk
2024-05-07 23:44:09 +0000 UTCHello Allies, I’m bringing back one of the first games I submitted to the podcast, and I thought I would bring it back. It’s called New Faces in New Places. Like before, two main characters from two different games/franchises will be swapped, with everything else remaining the same about the games. You will vote on which game with the new main character you would rather play. L&R. Cody 1. Frank West in Yakuza series or Kazuma Kiryu in Dead Rising series 2. Corvo in MGS series or Snake in Dishonored 1-2 3. Senua in Alan Wake 1-2 (Senua 1-2) or Alan Wake in Hellblade 1-2 4. Shepherd in Dead Space series or Isaac Clarke in Mass Effect series 5. Cal Kestis in Witcher series or Geralt in Jedi series 6. Arthur and Dutch in RE1 or Chris and Jill in Red Dead 2 7. Doom Guy in Madden 22 or Patrick Mahomes and Tom Brady in Doom series 8. BG3 Companions in Smash Bros (N64) or Smash Bros fighters (N64) in BG3
Cody Spencer
2024-05-07 17:59:43 +0000 UTCG'day allies. After seeing the announcement of Xbox studio closures, I've noticed a trend, all these closures industry wide are basically, is this studio close to shipping a game or have a ongoing game? No. Then goodbye. If ninja theory had released Hellblade 2 last year would they have also been cut. Same with Obsidian are they only safe right now because Avowed is releasing in a couple months? Shout out to the indie studios, stay strong. Thanks, Michael.
Michael James Hudson-kohlmeyer
2024-05-07 17:18:08 +0000 UTCHey EZA & Friend, I have been playing Stellar blade since release and i just reached the second Alpha Naytiba today, and i notice that i make progress every 4 hours. no this game but alot more every weekend i gather with my friends and notice that im way far from them and it less my engagement with them when we talk about any game. do you guys have any tips for me to progress like normal or average L&R, Sultab P.S, my english is not so good sorry for any confusion or missed info
Sultab
2024-05-07 15:13:13 +0000 UTCHello Allies! With the recent closure of Arkane Austin I had a question relating to "cancelled products" and finding ways to potentially monetize. By all accounts Redfall was a disaster waiting to happen. The devs knew it, I would assume Microsoft knew it. This seems to happen a lot with the sunk cost fallacy and still putting out the "terrible game" to maybe recoup loses. Wouldn't it potentially make more sense to cancel the game, but release what assets do exist as basically a, "Here's what we had before the project was ultimately cancelled" for like, 5 bucks? It would play well for game preservation, it would give hobbyists and enthusiasts the chance to learn what a game looks like in progress, and really for a cup of coffee you get a fascinating look at an abandoned project. Would there be any abandoned projects that you would pay 5 bucks to "get what they had" just for curiosity and to support the brand/studio? Love and Respect, Jeff Kendall
Jeff Kendall
2024-05-07 15:06:24 +0000 UTC