Same changes as the Bayley model update
Blender 4.3 compatibility, plus some slight custom physics (just body)
Plus made a small change to her body proportions, made her arms a bit thicker and so did with her waist. These are now sliders added to the UI that can be changed at any time, named "Thicker Upper", "Thicker Lower", plus better hair shaders for blender 4.3 eevee shading especially.
Here's a comparison
Before:

After:

Make sure to update the MustardUI and rig tools accordingly!
Here's a description of the new physics feature for the MustardUI included in bayley's update post:
Why use the UI, well the model works only with the UI mostly, you will waste huge ammounts of time by not using it, but also, the UI now allows you to create your own custom physics for any model that uses it!

This is a Blender 4.3 version only feature, so I will try to update most of the models to Blender 4.3 but you can still use any of the models like this at any point by just updating the UI on blender 4.3 yourself!
This is an advanced feature of course, so you will need to turn on the "developer tools" box in the add-ons preferences.
I added some physics for her myself (just the nude body not the clothes)
But you can do them yourself too now with just some easy steps!! (Check out some previews in mustardUI github https://github.com/Mustard2/MustardUI/issues/222#issuecomment-2654641656 )
This tool is on development so it can only improve more! Be sure to check it out.
You can find the link to the model in the [character models archive] post, folder name "Iyo Sky"
BurchAlert
2025-02-22 17:08:44 +0000 UTC