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Trying out the new hair system and setting up a geometry node flow that gives the strands a nice randomness while keeping the guide curves to a minimum. Made for blender 3.5! not sure how older (or newer) version will behave.
FuroticVR
Asmalia Studio
Mateko
Nikki
saphiros
BBBen
NoirMeiMK2
Harper O'Connor
Katherine
Critsalot
juice3d
FootBitchCC
Ale64_XD
Romolas
Pis
yukimuramarumaru
kumaoyajigarou
seductionrl
ド夏
雀
Kevin Curry
tsujiru
Hollyrope
Aung15
hoimin
whitelanceshieldrider
Rally__hub__2.0
LordSins AI Arts
fourt2
Lek
Alta_Potencia
いくゆむ
Lumyy
BuizelCream
AlazshaSims
imaneFaiz
kushybeast
fafcomics
naokan
mangamaterials